Monogame C# Raycast Psuedo 3D Engine

Monogame is a crossplatform framework for making games that can be considered a spritual succesor to the microsoft XNA framework. I used it to produce a Wolfenstein3D style raycast engine, that included multiple levels, basdic lighting and HD textures.  It's simple, but a nice basis if wanting to produce an engine of this sort. 

Github project